Then theres the video game crash of 1983, look it up if you think im still dabbling in fantasy. The situation was curiously similar to the one Adams made up. Since video games became so nice and popular and profitable, every T D and H started making his own. Now, since there were so many anyway, no one had the money to make a new game, they merely ripped off the old ones. Eventually, the old too much supply no demand happened and there was a crash of (almost) proportions.
ok, i'm gonna get embarrassingly serious now. A few days ago we were 'treated' to a sales talk by one chap at the ps station. Ya, he spoke of numbers, loads and loads and didnt really expect us to be interested either. But he said one thing which i thought important. He spoke of how nowadays the time that it takes to make a chip (that amd-intel stuff, not frito lay) is longer than the time there is to make money out of it. Meaning it takes around 2 years to develop a chip, and only abt 1.5 years to make a profit out of it, cos theres so many newer ones hitting the world everyday. And the rift only growing wider, meaning less time to make munny. Sounds familiar? Industry with huge profits. Great amount of demand. People throwing away cellphones (yes, they have chips in them) every two months for a better one. Dropping costs of everything electronics related... Dunno abt you, but sounds verry frogstar to me. So much for the very much touted EEE, hah!
PS: I seem to have mentioned a contributors column. One Vivek 'BOB' krishnan, notes that a nilanjana bhattacharyya lists 'candle light' as one of her (many, supposedly) turn ons. In a 'flash' of inspiration, he declares this to be a manifestation of ze olde Photoelectric effect! BOB 1, Albert 1.